Thursday, 13 July 2017

The Garigliano 1503 - Battle Report


Last night, after two trial runs, we played the first session of the Battle of Garigliano scenario. If I say so myself, it is developing into a great little battle.

Unusually, there was an extra player for last night's session. Graham's friend Don was up north on a two day pass and he took charge, most successfully as it happened, of the Spanish right; I took the Spanish left, mostly unsuccessfully; Graham took the French right, holding the French bridge in the face of my woeful opposition; Peter took the French left, only to watch his Swiss get shot to pieces and a charge of wonder by Prospero Colonna's bodyguard cavalry. 

My forces at the bridge. 

Before the game started I added a unit of Italian pike to bring the Italians up to their supposed numbers of 4000 and create two battalias rather than one. 

For most of the game this picture didn't change much. I had some minor success forcing the odd unit of Gascons to the other side of the river, but at the ened of the evening the French were still holding their 'tĂȘte-de-pont'.
Don's commands half way through the evening. 

The Swiss at Castelforte are being shot to pieces, the Spanish and Italian cavalry are moving up on both flanks. 

Just visible, disappearing behind Castelforte, are Colonna's famiglia cavalry which have just smashed d'Algre's Gendarmes - they will go on to rout a unit of Swiss pike, a unit of Norman crossbowmen, and a unit of mounted crossbowmen, all for a total loss of three stamina! Never in the field of human conflict have so many saves been made for so few (they were hit well over 20 times).
Towards the end of the evening the French left was in a good deal of trouble.

The Swiss have gone and the line has been filled by the Italians coming down from the mountains. They cause some casualties but, it's a fire fight they cannot hope to win. 
At the end of the evening Colonna's famiglia cavalry, in all of its pomp, has finished it's charge.
At the end of play.

The French pike on the left are now pretty much all that holds Castelforte for the French and even they are running out of options. 

Peter has developed a fixation on Colonna's famiglia cavalry (as had we all) and is desperately trying to finish them off with crossbow fire. Unfortunately, this battlia is now broken and they will have to withdraw next round - if they are lucky they might make Castelforte.
 Three Spanish colunelas advancing on Castelforte.
At San Cosmo, untouched Swiss pike (now of a broken battalia) are desperately trying to hold the line supported by contingents of their Italian allies.

Here too, Don was pushing his cavalry hard - in this case his Spanish knights.
A Spanish colunela and Italian cavalry hold the left flank of Gonsalvo's attack from interference by massed French cavalry, which withdrew as they approached.
French artillery (counting as one large battery) awaits targets beyond the river at the French bridge. 

In the background stands the Spanish objective - Formia.
The French on their side of the river at the French Bridge stand waiting for the Landsknechts and Italians of Gonsalvo's army to cross the river.
At the bridge I'm finally making some progress, though the Landsknechts have refused to budge for the entire evening.

Half of the palisade was knocked down by Italian infantry (before they were roughly handled by the French artillery) allowing Spanish Genitors to get inside the bridgehead.

I still have hopes that this attack might get somewhere.
The general situation between San Cosmo (left) and Suzo (extreme right). 
The general situation between the sea (left) and San Cosmo (right). 

We'll complete this scenario next week. Unfortunately, without Don's unique wrist action. Perhaps we'll see him at Derby later this year.

10 comments:

Jonathan Freitag said...

Stunning visual display!

Phil said...

Absolutly fantastic!

Independentwargamesgroup said...

A beautiful looking affair, and an interesting scenario with some great problems to solve, well done.

David Sullivan said...

Great narrative and beautiful models.

Dartfrog said...

Excellent report, outstanding layout.

Unknown said...

This was a most awesome game, played over the best layout and with the most gorgeous figures I've ever been privileged to play on (and I've been gaming for 50 years!). I almost didn't want to wipe out units because they were all so good to look at. The company was great too and apologies to Peter for my unusual time rolling!

The scenario felt great and the outcome is still finely balanced on a knife edge. Success for the Spanish will depend on them getting a strong foothold across from the French bridgehead, before the French try to crush the bold Spanish hook from the right flank - is Graham (aka "Ludovico Marquis of Saluzzo") bold enough! I'm just gutted I won't get to see week 2!

Thanks James for a brilliant evening. As to my amazing wrist action - I'm sure Graham will report this has been developed over many years!!

Don

JAMES ROACH said...

Hi Don,

It was my pleasure. I look forward to seeing you again, either at Derby or the next time you are up this way.

Herkybird said...

Renaissance games are often visually stunning, you have done a lovely job on this one, nicely done Sir!

Michael said...

Stunning, wonderful and a beauty to behold! I remember, when we played (a very very toned down) version of the battle at the club years ago, I just totally messed up the Spanish assault and plague ridden French won... :)

harada57 said...
This comment has been removed by the author.