This entailed completely painting out the white plates with a dark brown Dulux emulsion undercoat. Then I 'based over' the information pin plate so that it blended with the rest of the base and finally re-painted the pins with gloss black enamel. I printed new name plates on good quality brown paper (almost thin card), that I purchased from my local artist suppliers, and glued these onto the name plate.
And there you have it. I'm now completely happy with the way the new basing looks.
That looks a lot better James. It blends in so much more.
I confess that I wou,d have left them in the white. But having seen the end effort I will agree that the brown fits into the basing much better. I use unit labels in the back of my bases too, and so far have left them white....
Those two units look lovely BTW!
The extra work has paid off in a better looking base. Thumbs up.
I thought the name tags were fine before but they're better now!
They look great however I have to admit that I was slightly blinded by the exquisite kilt work.
Much better.. not so stark...
Im surprised at you James, a man of your talents could have least hand painted the regimental names, perhaps in a lovely copper plate.Wonderful, as usual.
What an impressive improvement!
Blends in very nice. Lots of fixin' to do now!
They do blend in nicely now James :)
Low visibility name plates. Beautiful.
Also the white ones were beautiful, just a different philosophy... ;)
To keep the low visibility approach, I'd paint the pins brown!
They look much better than before, but you'll still have the coloured rings as markers. Why not make up some smoke bursts or casualties or similar to blend in better with the figures andthe battle?
That looks great now, especially the pin section.
GarethG, we do use markers that 'blend' for casualties, disorder, shaken etc.
The thing it's harder to make markers for are command group ID, first fire, unit quality (we generally have four different qualities for each class of troops - e.g. trained regulars can be battle weary -1, ready 0, eager +1 or determined +2), and command quality (we have five, from abysmal -2 to superior +2).
The pin system was devised to rid my games of the roster sheet, where all this information was previously stored. I never use them now because everything you need to know, for every single unit and command element, is immediately visible when you look at a unit on the table. The amount of time it saves in play is amazing, and the number of things forgotten in play is next to none. The amount of time (one finger typist), paper and ink it saves me when setting up games is also quite substantial.
I have yo agree, that is one bit of base reworking that was really worth it!
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